Programming in LOGO
1. Turtle's First Steps
11 - Concentric Polygons
2. Turning The Turtle
12 - Stars, Squirals and Spirals
3. Controlling the Screen
13 - Turtle Numbers
4. Colour and Rubbing Out
14 - Turtle Words
5. Regular Polygons
15 - More About Numbers
6. Introducing Functions
16 - Turtle Flakes
7. Saving and Loading Functions
17 - Trees and More Flakes
8. Making Patterns
18 - Turtle Trigonometry
9. Number Crunching
Exercises
10. Turtle Recursive
Web Pages
The Logo Foundation
Kids and Computers: Micro worlds
Logo Programming
LCSI Micro Worlds
Learning Logo
PC AI
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