Programming in LOGO

1.  Turtle's First Steps 11 - Concentric Polygons  
2.  Turning The Turtle 12 - Stars, Squirals and Spirals  
3.  Controlling the Screen 13 - Turtle Numbers  
4.  Colour and Rubbing Out 14 - Turtle Words  
5.  Regular Polygons 15 - More About Numbers  
6.  Introducing Functions 16 - Turtle Flakes  
7.  Saving and Loading Functions 17 - Trees and More Flakes  
8.  Making Patterns 18 - Turtle Trigonometry  
9.  Number Crunching Exercises  
10. Turtle Recursive  

Web Pages

The Logo Foundation Kids and Computers: Micro worlds Logo Programming
LCSI Micro Worlds Learning Logo PC AI

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